First. To level up, a PC must earn Inspiration points. The mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). During the course of the adventure, the characters will advance to 5th level. With your suggestion of doubling, a level 1 fighter would have an AC of around 24-28, a +10 bonus to hit, 24hp, and would deal 1d8+6 damage. Background: Guild Artisan (reflavored to be a village carpenter) Quillfaith started having dreams of the ocean and skies and took them as a divine message to seek out more than the small village of bugbears he grew up in. Working Headset/Mic is required. (Lost Mine of Phandelver spoilers within, obviously) I can give some detail based on my experience last year as a brand-new DM running for two brand-new players. Loading. This adventure is designed to take characters from 1st to 12th level. Other Fully Prepped One-Shots, Adventures, and More: The Wild Sheep Chase - Click Here. Can be done level 2 or 3, but prepare for TPK. 1. Watermill assets from Wave Echo Cave created by Tom Cartos . The party includes: A Goliath Totem Barbarian. Spoiler alert: Starter Set "Mines of Phandelver" I'm worried that somehow they'll find their way to Wave Echo Cave without having done enough missions to level up to level 4 as it appears to require. This live stream video is about using milestones in lost mine of phandelver. If you increase your skill to expert in PF, that's a +2 in 5e compared to a +7 bonus at level 3. What story points make suitable level-up milestones in Lost Mine of Phandelver? I'm running the Lost Mine of Phandelver module with my players, and I've been using monster and reward XP as the book says so far. View Cover Art. Types: Dungeon. The issue I have with my newest group (4-5 PCs) is that they sidestepped Cragmaw, and went straight to Phandalin. The beginning of each chapter gives you an idea of what level they should be. It. level 1. Watermill assets from Wave Echo Cave created by Tom Cartos . Paid mercenaries, spies (political intrigue), laying down roots, and the call to adventure are all solid reasons to go anywhere. I can't find anything about it in the rulebooks. Amid a wilderness of jagged, snow-capped dangers of the Lost Mine of Phandelver. Both are valid ways to tackle. Hey guys, first timer here. Lost Mines of Phandelver. 1-5. Appendix B holds a great importance as it has all of the stats for the monsters that are presented in the module itself. They discover. However the module uses milestone leveling with clear advice to increase to level 1 after quest 1 and then increase based on the successful completion of quests thereafter. (Lost Mine of Phandelver spoilers within, obviously) I can give some detail based on my experience last year as a brand-new DM running for two brand-new players. Lots of treasure. A first-level character starts with 0 and a 5th level could have as many as 13,999 - if you gave each of them 23,000 your first-level would be 7th level and your 5th level would be 8th level but more likely still 7th level. Lost Mine of Phandelver Explore this introductory adventure to get started playing the world’s greatest roleplaying game. In part 1, “Goblin Arrows,” the adventurers are on the road to the town of Phandalin when they stumble into a goblin ambush. I have a party nearing the end of Lost Mines. ) For best results, print on a high gloss cardstock. They leveled up to 4 after they finished going through Spoiler because I wanted to throw in a surprise when they get to Spoiler at the end of their current chapter. It is included in the D&D Starter Set and is designed to help new players and Dungeon Masters (DMs) master the. It tells a short but enjoyable story and guides players through the early levels of their D&D character's career. Session 47 (8/12/2023): The Mysteries of the Magic Mansion. #1. Now that they are level 4 in the middle of chapter two, that has fallen apart. Hey look a Dragon. and plan what to do if the if the characters aren’t level appropriate yet. At your option, you can use the milestone experience rule. Milestone levelling is more like how it would be in a movie. 03a, "Lost Mine of Phandelver" (otherwise known as DDHC-LMOP) has a level band of 1-4. Resources. Some things to remember are that 1) they don't expect you, you are catching them completely off guard. 3 years ago. Clear out Tresendar Manor: Level 3. Comms: We will be using Discord. Part 1, the Cragmaw Hideout, is a great. However, I also pay attention to how easy or difficult different. Auto Flip. Replies: 163. I've been playing a continuous campaign since 1983, beginning in 576 cy. all enemies were using non-lethal damage that day) and treat it as a practice run; then start Lost Mines of Phandelver fresh at level 1 with this character (plus another one). Number of available spaces. Lost Mine of Phandelver. I have zero experience scaling a published adventure and could use some tips from more experienced DMs. They reach Phandalin by level 2 if they go to Cragmaw Hideout. I'm running lost mines as the start of a homebrew campaign and I'm thinking of cutting down the oneshot to get to the homebrew quicker. I currently have 3 people and am waiting on replies from a few more. Thundretree - lvl up Every side mission counts as half a lvl. A Deep Gnome Path of Wild Magic Barbarian. I have some questions: Level up's. At the milestone that they level to level 2, I gave an ability score point. My group will be finishing up Lost Mines of Phandelver in probably about 2 sessions, and I wanted to put something interesting at the end of Wave Echo Cave. 2. Unparadised • 1 min. Level up after Cragmaw castle (plus that abandoned town, I forget the name) Level up after wave echo cave. The first five levels are an update to The Lost Mines of Phandelver, and the following seven levels of the experience are a new adventure continuing the party's relationship with the town of Phandalin as strange otherworldly effects start taking hold. The Lost Mine of Phandelver is an adventure for four to five 1st Level characters (though it can be played with fewer people. Lost Mine of Phandelver is a great adventure, but it does have a strange power curve. The dark side of the Force is a pathway to many abilities some consider to be unnatural. Goblin ambush on the Triboar Trail. We've been playing together since the pandemic and are a good group. Seek first to understand. This is the first in a series of articles covering all aspects of Act 1 of Lost Mines. A Lost Mine. the second book starts at Level 7, so isn't a great option for migrating 5th level characters from Lost Mines of Phandelver. 0 level spells, known as Cantrips, do not need to be prepared and do not use a spell slot. • Easy (DC 10). Zoom In. Chapters 0:00 Introduction 1:08 Adventure. If you roll 2 or more 1’s, you can reroll it/them; Roll seven sets of numbers and drop the lowest; Variant. There is apparently enough exp in each part of the Adventure to get level 1 characters to 2, then to 3, then to 4 then most of the way if not all the way to 5. However I have noticed that you fight 6 goblins each at 50xp each in the first 2 fights. Response % of total; Milestone: 66%: Experience Points: 21%:. You could make them Gestalt characters (they level in 2 classes simultaneously, and have 2 actions/2 bomus actions each round, etc. Aug 9, 2022. Tone down the damage he can do a bit. (Monster 1 exp * monster 1 count + monster 2 exp * monster 2 count +. More Options. . For 3x level 3 characters, a similar encounter would be 3x Goblin Boss. Alerting the players who did this to know that they would only go beyond their current level (5 from Phandelver, 3 from Stormwreck) until the proper story milestone. If you think there is anything the party might need in the encounter, move it. The module for Lost Mine of Phandelver is for 4-6 players (plus the GM to run it). So I’ve decided to use a human fighter. Whether they are willing to use it on an NPC is another. This live stream video is about using milestones in lost mine of phandelver. Six level 3 characters, or five level 4 characters, or three level 5 characters (in which case it would actually only be a Hard encounter. However, I've been throwing in. Stack Exchange network consists of 183 Q&A communities including Stack Overflow, the largest,. Cutting down lost mines of Phandelver. Our group keeps dying during the Lost Mine of Phandelver campaign. DM Report on how Lost Mines of Phandelver is going (Part 2): Redbrand Hideout Rumble. Phandelver and Below: The Shattered Obelisk. You can get Lost Mine of Phandelver there for free, as well as the Basic Rules. In the meantime, I can answer questions about the mechanics of 5e, we can work on fleshing out backgrounds for each character, or you the players can introduce yourself and your. Kolton is playing Olo, a level 3 Tortle Barbarian. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature. This lead to them letting Sildar die so they could make sure no goblins escaped. Need help making the end of Lost Mines of Phandelver epicI will preface this by saying that there are many ways to run The Lost Mines of Phandelver. These assets are only available for use inside any virtual tabletop game session. This text post is adapted from THIS VIDEO (link), if you prefer to watch/listen :) . Description. When starting out, the task of running a game of. You'll still run the same adventure for the most part, but you'll notice a few improvements and changes along the way. So my players didn't think it urgent to take care of the Redbrands at their base. Basically, decide ahead of time how savage you intend to be, and where you want to pull punches. Clear out Cragmaw Keep: Level 4. Party: XP: (Milestone) The Lens agents braced themselves as the flock. So I recently started CoS with 4 players that completed Lost Mines of Phandelver. Reddit has a post where individuals take both sides with one side stating it is a Tier 1 adventure and another posting that LMoP is an exception to the Tier 1 rules because it is a hardcover. Playing with a party of commoners is no fun for anyone at the table. Every mini you need is in the PDF; printing once will produce every creature (and as many copies as it calls for. Explore this introductory adventure to get started playing the world’s greatest roleplaying game. This adventure runs to level 5. Lost Mine of Phandelver. My party wanted to try a campaign book so we got the Lost Mine of Phandelver. Content Catalog. Aug 18, 2014. A Variant Human Eldritch Knight. I used milestone with my conversion of Lost Mines of Phandelver just to. And this is assuming a stepping stone of the 17 AC armour at around 4th level. That first milestone is probably at the end of the first cave, so make sure they find the recommended amount of loot there (2 2nd-level permanent items (such as +1 weapons, full plate, an onyx dog, etc), 2 1st-level items (probably just gear), 2 2nd-level consumables and 3 1st-level ones, such as healing potions, scrolls, potency crystals. Card Name: Lost Mine of Phandelver. So that might be a really strong option. I'd personally recommend running Lost Mine of Phandelver to get your PCs up to level 4 and get some good plot hooks instead of the one in the book. Age: 18+ Experience: Beginner’s preferred. Exclusive Annual Member Only Fully Prepped One-Shots. Level. Additional Benefits:A few fun NPCs to play with in areas, mine liked Don Jon and Xanth the Centaur. The adventure Many players of DUNGEONS& DRAGONSfind that beingThe difference between 5 and 6 isn't that significant, so you have a couple options. Last. Looking for Monster Card templates. The main characters of this campaign include Ellaria Nightwood, Yamcha, Wobbly Killa, Gwendoline Wood and Ravaaga Laughshield. For levels 3-6, I'd say probably 3-5 sessions per level. Once you reach 4th level, you can’t level-up using quests in the first chapter. Kinda figured they'd turn the original Lost Mine of Phandelver into Legacy Content, what with the retcons in Shattered Obelisk. In the centuries since, countless prospectors and adventurers have searched for the lost mine, but. ”. I'm a new DM going to run Lost Mines with a group of friends. They This fight was the one they used most resources - two 1st level . In game. Maps & Handouts. Focus on the situations, not the plot. The issue I have with my newest group (4-5 PCs) is that they sidestepped Cragmaw, and went straight to Phandalin. A human Vengeance Paladin. This session was straightforward, we were taking longer to get through the content than I though so mentally my preparation was way ahead. You can avoid half the combat by talking to Yeemik, or having him talk to your players. (Leads to: Storeroom, Dark Pool) As people have said, for the first couple levels it should be quite fast. Level 3 and beyond should be spaced a bit further apart. Business, Economics, and Finance. . This is a fantastic opportunity to practice the art of the lazy dungeon master. They leveled up to 4 after they finished going through Spoiler because I wanted to throw in a surprise when they get to Spoiler at the end of their current chapter. Th. 1. 4. During the course of the adventure, the DM is the best part of the game. Clear out Cragmaw Caverns and make it to Phandalin: Level 2. The SKT into. 150. Lost Mine of Phandelver PDF Free Download. Now that they are level 4 in the middle of chapter two, that has fallen apart. The first five levels are an update to The Lost Mines of Phandelver, and the following seven levels of the experience are a new adventure continuing the party's relationship with the town of Phandalin as strange otherworldly effects start taking hold. I've haven't used it during a session yet, but here is my preparation layout so far for Redbrand Hideout. Hi guys, I'm a first time DM and I'm running the D&D starter kit for my also first time players :) Our first session is finished and the party is about halfway through cragmaw hideout. Upgrade the last mine, its boring, there are lots of suggestions on how to handle this. I chose to use milestone experience. • 5 days ago. LOST MINES OF PHANDELVER. A Tiefling Circle of Dreams Druid. Here are my checkpoints: Level 2 after Cragmaw Cave Level 3 after Redbrand hideout Level up after Cragmaw Castle And either combine the sidequests into a big one or give out 1/3 level per quest. Outside of the hideout should be more run down and the town more overrun with plans these are perfect. Otherwise, level 5 by the time they finish the level 4 quests. I have 5 players and they're all level 2 and have just cleared the Cragmaw Hideout. Appendix A focuses on Magic Items and is a resource for the Dungeon Master. Lost Mines of Phandelver (1-5), Sunless Citadel (1-3?), Waterdeep: Dragon Heist (1-5), and Dragon of Icespire Peak (1-5) are all great jumping off points for higher leveled adventures. The campaign revolves around the exploits of Gundren Rockseeker and his mysterious disappearance. Nezznar the Black Spider is there with his loyal followers, exploring the mines and searching for the legendary Forge of Spells. It can work starting at 5 as well just bump a couple of early encounters or even just guide them to one of the cult Rp areas directly and the module will catch up Level wise. We're looking for a 6th player to join us as we plan on tackling the long campaign that is Tyranny of Dragons (level 1 - 15) with a brand new party! So as we do the last chapter of Lost Mine of Phandelver, this could be. Could someone please explain why the Lost Mine of Phandelver campaign has so many deadly encounters? Some examples: The very first encounter with 4 hidden Goblins has a difficulty of 400 XP (which is considered Hard), but we also need to consider that this is a surprise attack, which increases the risk greatly to such low-level characters. Lost Mines of Phandelver Latest. I and my group loved it so much that even when we moved over to PF2, we didnt even bother looking up the experience system, and just ported over milestone leveling. One of the most dissatisfying threads in the Lost Mine of Phandelver, the trip to Conyberry leaves most players and DMs feeling like this. Billtacular Initiate of the 2nd Circle Join Date: 2/15/2019 Posts: 1,693 Yeah, that's the general idea - I just don't want to be too slow or too quick about it. At this point they have just had the redbrand encounter in town. By and large, I added an extra 25% of monsters to encounters. There is apparently enough exp in each part of the Adventure to get level 1 characters to 2, then to 3, then to 4 then most of the way if not all the way to 5. Still treat them as normal goblins, but use the Goblin Boss stat block, and the encounter should play out about the same. Am I meant to be giving players xp for defeating enemies, like the amount that the stat blocks specify? If so, exactly what would you call a defeat?…$egingroup$ As an aside, it's probably worth noting that in general, module books like LMoP aren't just meant to be followed in order, chapter 1 - 2 -3. The original starter set, The Lost Mine of Phandelver. I made a video on the background and how to setup LMOP for newer DMs and some best tricks and tips for note taking and the like. Thanks for the interest folks, this campaign has already started. Since Lost Mine of Phandelver has consistently ranked as the most popular 5E adventure, the announcement that Phandelver and Below: The Shattered Obelisk would expand on and follow that story made sense. Starting Level: Level 1 Leveling: Milestone Leveling Multiclassing is allowed. The party has just finished up with Cragmaw Castle, made level 4 and returned to Phandelver. #2. An NPC miniature or token for Sildar. An easy task requires a minimal level of mineral wealth, the mine contained great magical power. I understood when players should level up (we will use milestone type), but I am not sure about the. I wanted to run each of these for my players, but I don’t want to have to start at level 1 each. I had no idea there was an actual name for said method. Rushing the lost mine at early levels. Using Art. When they got to the level 4 mile stone, they get 2 ability score points. Your party shows up, sees that the mines are cleared of enemies, and the spell forge is dead. With the. View flipping ebook version of Lost Mine of Phandelver published by joshuamuster on 2018-06-07. The Lost DRAGON Of Phandelver. Op · 2y. I'm DM'ing for the first time with a group playing for the first time (Table of Noobs). During the course of the adventure, the DM is the best part of the game. If you like the Forgotten Realms (the backdrop and A free to download pdf containing the basic elements of the setting for the Lost Mines of Phandelver), you would not go Player’s handbook is available online at: far wrong by picking up a. We were leveling up twice a session. When the party of. Tip . If you want low level stuff, then Dragons of Stormwreck Isle and Waterdeep: Dragon Heist are your main options for single adventures. The party just hit Level 17 and they are pillars of the community. Which makes it perfect for beginners. Players are level 3 pushing 4. Age: 21+ Only, no exceptions. I then level the PCs to 3rd level after Redbrand Hideout, and thereafter establish a rough guideline of "complete X+1 number of quests to get to level X" (they have done 1 quest to get to 2nd level, 2 to get to 3rd level, etc. Using Art. For example, let's say she picks up the fighter. The Lost Mine of Phandelver adventure is described on its first page as "an adventure for four to five characters of 1st level. "If I went around saying I was an emperor. Browse all gaming. Love what you did with the first and last cave!!LMOP DM Prep: What you wish you knew. By the time they got to the castle they were close enough to the right level. This article cross-references a lot of the more obscure Realmslore that shows up. Princes has direct tie-ins from LMoP. I don't use XP so it would be a purely milestone adventure and they would level fairly slowly starting at 1st level. I use only one Doppelganger and he already made a big mess for players by pretending to be Gundren. 6 Gobin, 3 wolf, and 1 Bugbear tokens or miniatures. Based on D&D Beyond (and similar websites), for a party of 4 characters that are level 1, four goblins are on the start of the "Deadly" range (after adjustment). Level 3 after the red brand hideout. Increasing the challenge for a group of monsters is straightforward -- just increase the number by half to challenge. That just seems like ruining the fun to me going back to milestone, I mean milestone dishes out experience no matter what happens the players technically don’t have to do any fighting at all and they get experience. I've had to beef up everything to prevent a cakewalk. Originaly we were going to play the lost mines of phandelver with only 5 players, but as word got around two more friends wanted to join. Advice on scaling lost mine of Phandelver. Level 3 after the red brand hideout. Lost Mine of Phandelver uses the more complex, experience-points-based level up system, but this has been replaced with the milestone-based option. If the goal is just to kill the Black Spider, you'd need to balance doing side quests for XP vs. All maps created using assets created by Forgotten Adventures . The Lost Mine of Phandelver adventure is described on its first page as "an adventure for four to five characters of 1st level. If you've played Dungeon & Dragons at all since 2014, you've at the very least read the words Lost Mine of Phandelver before. With my friends group, I don't give exp but use a milestone system. There simply wasn't much that you could give a low-level party without things getting horribly imbalanced. The PCs have made it to 7th level, and there are still things they have punted on, but I also have customized it a lot by adding Neverwinter into the mix. 2 mabye 3 Sessions at level 2. The Lost Mine of Phandelver adventure is described on its first page as "an adventure for four to five characters of 1st level. Hello! I've started compiling resources for running Phandelver and Below: The Shattered Obelisk. PCs may end up victorious without a. It tells you in each section how to award levels or XP just do that and learn what you like. The smaller book that accompanies this one (hereafter called “the rulebook") contains the rules you need to adjudicate situations that arise during the adventure. Part 3b - Thundertree. I've ran through act 1 on my own a few times and it states that the players level up after the Cave. It's all written up but I'm thinking of making a bonus, quick tip episode at the end. If the party has 5 characters that are level 1 (the adventure says 4 to 5 characters) then the encounter becomes in the "hard" range. As the adventure promises, you don’t need to be a Forgotten Realms expert to run it – but maybe some of this will interest you. Do you prefer leveling up based on experience points, milestone leveling, session-based leveling, or something else? Poll posted 8 February 2020, 6,009 respondents. Lost Mine of Phandelver uses the more complex, experience-points-based level up system, but this has been replaced with the milestone-based option. We will be using milestone levelling to move with the story. An NPC miniature or token for Sildar. It takes a party of adventurers from level 1 to level 5, and is set in the Sword Coast region of the Forgotten. Level 3 and level 4 is achieved by some of the side quests; give them level 4 when they know about the Wave Echo Cave location and intend to go there now. It's a Sith legend. It is less punishing if the restraint is only for one combat round. What are we doing wrong?As always, The Lost Mine of Phandelver takes characters from levels 1-4, while the new “and Below” portion runs them from levels 5-12. Five hours ago we finished up a 12-hour D&D 5e meet up event with 23 players during which we played through the Lost Mine of Phandelver. Here's what I did for LMOP. This is a great straight forward adventure, for those learning the game or wanting a short adventure. Types: Dungeon. The NCTE has requested we share the following link, at which users can sign up to help pressure the US Congress to protect trans individuals from further legislative attack. For 4x level 1 characters, this is a 400xp encounter, which is right on "Deadly" level. These include five. The adventure takes place in the Forgotten Realms setting in and around a frontier mining town called Phandalin. There is of course no harm with letting your two players level up a bit more. though this is a module on meant to get you to level 5, well…. Dungeons and Dragons. Both are valid ways to tackle. The Lost Mines of Phandelver included helpful resources and supplies for a new DM. Many Fifth Edition fans began their adventures with Lost Mine of Phandelver in the original D&D Starter Set. How well it works for your group will depend upon what you liked about LMoP. Lost Mines of Phandelver (Level 1 to 5) This campaign is one of the most popular modern introductions to DnD 5e and can quickly introduce both DMs and players to the mechanics of Dungeons and Dragons. ). It works like this: Become 2nd level when you complete one quest. they're not likely to have much trouble in the mines if they're 4th level. I started researching better ways to organize, which led me to the beautiful world of OneNote. You can level them to third level when the story dictates it normally and everything works out well after that. The adventure is very well written and presented in a very useful way for DMs of every experience level. Phandelver And Below: The Shattered Obelisk. (the owner hideout completes a story milestone. Level up after Cragmaw castle (plus that abandoned town, I forget the name) Level up after wave echo cave. Problem is they are bloodthirsty idiots and all they care about is killing goblins for xp. Exclusive Annual Member Only Fully Prepped One-Shots. Hi all, I've put together the adventure "Lost Mine of Phandelver" from the 5e D&D starter set. Personally I prefer milestone, both as DM and player. (Spoilers for LMoP follow, obviously. You’ll hear Alex play Hal, a level 3 Bard. You also get two pages of magic items, which consists of classics like the Ring of Protection and Gauntlets of Ogre Power. Description. The players level up at certain points after something major has been accomplished in the plot; they defeat the werewolf who has been terrorising the town, the delve into the dungeon and recover the ruby necklace, they reunite the mayor with his wife etc. orc invasions that devastated this part of the North. However, they're only level 3, and I'm sure the final encounter will not be enough to level them up, so I'm not sure if they're high enough level for the mines. What starts as a simple quest turns into a sprawling (for levels 1-5, at least) campaign. Back when the Essentials Kit was first announced, Chris Perkins immediately addressed the idea of combining Icespire Peak with Lost Mine, saying that the two adventures use the same region of the Sword Coast (around Phandalin) and cover a. The Lost Mines of Phandelver adventure book says this: "If Nezznar is captured alive and delivered to Sildar Hallwinter or Townmaster Wester in Phandalin, award the party double his XP value. In Hoard of the Dragon Queen, the characters gain a level after completing each episode except episode 5. I understood when players should level up (we will use milestone type), but I am not sure about the. Annual Membership Bonuses: 2 Months Free. 95. Start "Lost Mine of Phandelver" and just scale everything up for their 3rd level characters. I started at level 5 with my group due to transitioning from Lost Mine of Phandelver. 95 Phandelver and Below: The Shattered Obelisk is a prewritten adventure that takes place in Phandalin, a fictional town that many players will remember from the Lost Mines of Phandelver campaign that came bundled with the Dungeons & Dragons starter set from 2014, and which was many players' first foray into 5E and. 95. Become 3rd level when you complete three quests. I'm a new DM going to run Lost Mines with a group of friends. What story points make suitable level-up milestones in Lost Mine of Phandelver? 3. We are 10+ sessions in and the characters are at level 4. Lost mine of Phandelver typically sells for $14. The Lost Mine of Phandelver Index. We're about to wrap up the Lost Mine of Phandelver, and (as they haven't taken many of the optional quests) they'll probably end up partway through 4th level. Th. Re: What to run after Lost Mine of Phandelver? Princes of the Apocalypse is DnD 5e's version of The Temple of Elemental Evil module adventure. Milestone leveling. Edit: i just realized you even have a fog machine for the fungus cave!!!. Business, Economics, and Finance. It’s epic, but still require some love to be actually very nice story to follow. Did you ever hear the tragedy of Darth Plagueis The Wise? I thought not. Level 4: Level 4 unlocks Wave Echo Cave (from LMoP) and Mountain's Toe (from DoIP). Price: $59. The first episode of our Lost Mine of Phandelver Campaign! Played in Dungeons & Dragons 5th Edition. . the rich mine of its monsters, and to put an end to the of ancient strongholds and explore ruins of long-lost troublemaking of the Black Spider-if they can survive the cultures. As for character sheets, I haven’t tried importing them, but I just have my players use google drive and have them share their sheets with me that way. A first-level character starts with 0 and a 5th level could have as many as 13,999 - if you gave each of them 23,000 your first-level would be 7th level and your 5th level would be 8th level but more likely still 7th level. The Lost Mine of Phandelver is a great starter adventure, whether you're brand-new DM or have been rolling 20s since the 80s. This also solves point 3 and 4. With the information the characters will advance to.